Winds of Oblivion

A primordial chill carries itself on the wind. You must find shelter in the storm.

Winds of Oblivion is the custom scenario for our 2026 convention. After sightings of an unknown creature in northern Alberta, a Miskatonic University expedition set out in hopes of discovering more of the strange beast. While the first two days of the excursion were uneventful, the investigators wake on the third day to find an unnatural wind has torn the expedition camp apart. With their colleagues all frozen to death and blizzard only continuing to grow, a mad rush for survival begins. Will the investigators find shelter and escape whatever hunts them in the storm?

This scenario features returning mechanics (Frost tokens, Explore, Shelter) and a new keyword (Frozen). Additionally, modular enemy and treachery sets will ensure that no trek through the inhospitable frozen wastes will be the same.

You will be able to buy this custom scenario when you purchase your tickets for Arkham North.
Please note that title, card text, and more are subject to change.